Because one or two of you infrequently demand it! Comics! and zombies!
Well, with Hallween coming up, it seems like as good a time as any to take a gander at some of the more horrific purchases in my stack from the last couple of weeks. Marvel has been getting into the Halloween spirit big time, with their “Horror” edition of the MU Handbook and their diverting “Where Monsters Dwell” series of one-shots that revisit the brutes and beasts who used to headline Marvel titles before superheroes came along and muscled them out of the way. The highlight of these—well, of the two I picked up—is clearly Fin Fang 4, a comic tale in which the Fantastic Four attempt to rehabilitate four of these monstrous menaces by shrinking them down and giving them menial jobs at the Baxter Building.
Of course, there’s diverting, and then there’s ambitious. With Klarion, the Witch-Boy #4, the third of Grant Morrison’s Seven Soldiers series comes to a satisfying close. At this point, I’m beginning to think that reviews of this project may just be redundant. Either you like a mini-series about blue-skinned subterranean half-alien Puritans who raise the undead to tend their crops, or you don’t. And if you don’t, well, Greg Morrow has something to say to you (For the purposes of this making sense, replace “cosmic treadmills” with “blue-skinned subterranean half-alien Puritans”):
“See, things like the Cosmic Treadmill, they’re pretty silly out of context. It’s awfully easy and fun to make fun of them, to make some remark about kitsch or leaving behind adolescence, except that all the while, what you’re doing is stripping away what makes superhero comics fun and interesting and entertaining. If you strip away the Cosmic Treadmills, what you’re left with is a bunch of fascist psychopaths beating and killing each other, which can’t sustain a publishing world.”
I’ve been surprised at and pleased with the way this story has developed; Klarion was one of the characters in whom I had the least interest, but Morrison has made his tale one of my favorites. In recent appearances in the DCU—which Morrison throws out the window entirely, starting fresh with a new version of the character—Klarion has been rendered as a kind of effiminate high-camp trickster, a depiction that Morrison sees as a distortion of Klarion’s roots as an occasional foe in Jack Kirby’s The Demon series. I’m not quite sure I buy Morrison’s line on that, but at any rate, he’s focusing at least as much on the “boy” aspect of Klarion’s character as on the “witch.” In his rarely-flappable competence in the face of the unknown, with his urge for exploration and his exultation in new discoveries, Klarion recalls the protagonists of British boys’ adventure books of the nineteenth and early twentieth centuries, when the whole world was just waiting to be mapped for the empire. Klarion’s wide-eyed-but-deadpan wit serves him well in the face of the horrors he encounters above and below ground. But there is still something of the trickster about him, and his desire to explore the unknown, prompted partly by his fear of being properly assimilated into witch society, recalls any number of heroes of nineteenth-century American literature; of course, while women might have wanted to “civilize” Huck Finn, none of them tried to burn him at the stake, like those in Klarion’s hometown.
There’s a lot going on here, and yea verily, props must be properly administrated to artist Frazer Irving, whose art manages to be whimsical and horrifying all at once. There’s a touch of Where the Wild Things Are in his depiction of faces, particularly, that I think must not be accidental; Klarion, at bottom, has always been a peculiarly Morrisonian kind of fairy tale, and Irving’s art wonderfully achieves that combination of the fantastic and the gruesome that characterizes fairy tales in their oldest and oddest—and most interesting—forms.
Speaking of art, let’s consider the case of Greg Land, penciller on Ultimate Fantastic Four, a title I’m still enjoying despite my initial worries that once-and-current writer Mark Millar wouldn’t live up to the heights set by Warren Ellis, whose UFF run I liked so much, especially the Negative Zone story. Anyway, I don’t think I’ve read a single review of a comic drawn by Land that doesn’t begin with “Now, I don’t care for Greg Land’s photo-realistic, airbrushed-looking art.” Well, I don’t always either. If contemporary Frank Miller art, all rough lines and negative space, is on one end of the representational spectrum, Land is clearly on the other—you can’t get much more “realistic” than this without just pasting in a bunch of snapshots. My own preferences are somewhere between Mike Mignola and Kevin Maguire—a wide range to be sure, but Maguire still falls well to the south of Land’s work.
However, Land was the perfect choice for this book’s previous arc, “Crossover,” which saw Ultimate Reed Richards lured to an alternate dimension where zombie versions of Marvel’s superheroes had taken over the planet. It sounds silly, I know, but the genius of having Land provide the art was that, in the context of his normal world of glowing, smooth-skinned, ready-for-my-Tiger-Beat-photo-spread characters, his zombies were a genuine and skin-crawling aberration. Though I typically prefer the Jae Lee and the Kubert art that preceded Land’s arrival on the book, there’s really not a lot of difference between a regular Jae Lee face and a zombie Jae Lee face. But Land clearly lavished as much attention on conveying the corrupt, diseased, rotting, contaminated visages of the zombified heroes as he did on making the regular cast look pretty. The first appearance of the zombies a few months back, after an issue full of what might as well have been, visually speaking, Dawson’s Creek characters interacting, was a bona fide shock, something I don’t get too often in comics anymore. And that contrast still works in this issue, #24—I’m reading along, thinking to myself that it was silly to keep Land on now that the zombie storyline is over, and then I remember what he’s good at:

Okay, it’s a little less scary with all the yellow stripes. Stupid glossy high-quality paper. But you get the idea.
Oh, Klarion! I remember first stumbling upon him in the Who’s Who, upon which I mumbled a what the hell? I’ve never been convinced that every single creation of Jack Kirby had merit (see: Black Racer), and I thought Klarion might be a part of that goobiness. It’s nice to see him “rescued.” I seem to remember that he last popped up in that DEO series, Chase? Does that ring a bell?
And, I like Greg Land! I’m fine with super-realistic art—as long as it’s not stiff, like some of it can be. And, zombies are creepy.
You just mentioned zombies so i’d have to do a zombie tuesday post on this, didn’t you?
Damn… I can’t afford my previous comic addiction, but posts like these try my soul…
Woo-hoo! Zombie tuesday! Perhaps you could limit your new comic habit only to comics that feature zombies (or, in 70s Marvel-speak, “zuvembies.”) Of course, then you’d have to buy Walking Dead, which, as far as I can tell, isn’t very good.
Actually, though, Robert Kirkman is supposed to be developing an ongoing series set on the Marvel Zombie world that Millar debuted.
Heh. “Zuvembie.” Was that Marvel trying to be PC, using the “correct” term? Or was it them trying to get around the old Comics Code ban on zombies?
I’m pretty sure it was a comics code thing, though there was an AD&D monster that was called “zuvembie.”
And please—political correctness? From the Marvel that gave us this retina-searing image? (Image courtesy the MTIO Index.)
cover. retinas. with. liquid. paper.
damn you, fury.
Ha! I’m praying that that image goes on the cover of Essential Marvel Team-Up.
Lord. Oh, that Moondragon! Always mouthing off!
i thought it was a little-headed watcher! haw haw haw!
the code, up until House of Secrets #92 and the DC horror that followed, did not allow zombies, werewolves, or draculas (tip o the hat there to The Onion) to exist in comics. only later in the 70s was it allowed (and thus we could have Morbius (which may have been the 1st), Werewolf by Night, and Tomb of Dracula.
Personally, i always liked the DC horror titles that were random spooky stories i could enjoy in my hap-hazard way of purchasing comics in the 70s. The Marvel stuff that had a series based around a single TYPE monster never really interested me…until today, actually.
i’ve always liked greg land. i was introduced to him on birds of prey where he followed gary frank. the art styles created a complimentary flow in that transition, and i’ve liked his work ever since.
wow, in that last panel, the zombie invisible girl is Jessica Alba. as for that “airbrushed” look, do you think that has more to don’t with the colorist than the penciler?
Mooch, I dunno. Maybe it does, but Land’s work always looks like this, doesn’t it? Of course, maybe he uses the same colorist. For my money, I’ll take Gary Frank any day o’ the week. Loved his Hulk run.
I DO think frank is better (cept he ALWAYS draws forearms too short, but i digress…), but i’ve always liked the quality of Land’s art and i recommend you take a look at his older BoP comics. do they look airbrushed? not to me. I dunno… OH, Dr. Wagner has some good original pages from that Hulk run.
did frank ever do any art on the previous supergirl series?
either way, i’d take Land over Mark Bagley on Ultimate Spidey. man, i hate that guy. i wouldn’t let him draw a map for me.